Some preliminary sketches for a polar bear character from chaos orb that never materialised.
Alexander Phillustration
Sketches, experiments, ideas and more...
Sunday, 21 April 2013
Friday, 12 April 2013
Friday, 29 March 2013
Siege of Inaolia - Cave Arena Concept
Key: Red - Enemy spawn points
Green - Small health pickups
Blue - Large health pickups
A quick sketch, bringing the first level design into 3D
Creating the mood and scale of the environment, added a stream that runs towards the small lake, pools of water make the otherwise empty area on the right more interesting. Gameplay-wise, the the water could be used strategically - if it slows players and/or enemies. Colour will be added later.
Tuesday, 19 March 2013
Esaya updates
Skin re-done, changed face and hair to make her look younger and fairer, added shading, some detail and a quick background
New face close up:
Monday, 11 March 2013
Monday, 4 March 2013
Esaya - small update
Changing the Esaya concept clothing as is was decided that we are going to keep away from the typical female armour (or lack of it) scheme, This is just a quick realisation of ideas - still isn't capturing the feeling of a 'thief queen' to me... will probably be changed to some kind of ornate leather armour for the final design.
Wednesday, 27 February 2013
Research - More Desert
Another small update from my landscapes research project: not really thinking about composition much here, just some colour theory practice.
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