Another small update from my landscapes research project: not really thinking about composition much here, just some colour theory practice.
Wednesday, 27 February 2013
Monday, 25 February 2013
Siege of Inaolia - Esaya Character Concept
I started by doing some quick sketches of potential poses with the thief/assassin theme in mind.
Settled on this simple pose as it will show the whole body of the character without being too boring.
The final line drawing, I added some armour but kept most of her attire fabric as it is more fitting for a thief who would value the ability to move around silently.
Starting to block in some colour here, decided on a blue/black colour scheme.
Filling in the details, shouldn't take long to finish now.
Wednesday, 20 February 2013
New Team, New Game: Seige of Inaolia
After hearing the news that the Chaos Orb project has been cancelled for the time being I heard about another project called Siege of Inaolia.
The main themes of the story are not too different from that of Chaos Orb and it has some really nice concepts. Here's an environment piece I've been working on for one of their level designers.
The progress shot I sent, establishing the 'feel' for this small abandoned camp. It's still fairly blocky at this point.
Very nearly finished here, filled out the trees and added highlights to make them fit the rest of the spring/summer scene.
Wednesday, 13 February 2013
Chaos Orb Update
Trying out some colour, not finshed yet.
Finalising the b&w sketch.
Small variations to the final design.
Really not happy with this one, but it was rushed out for a game announcement later that day.
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